The Helmet Is To Keep The Blood Out Of Your Eyes

A violent top-down action game where momentum is everything. Tackle for Loss uses an NFL-style four-down system to keep you moving or dead.

The Helmet Is To Keep The Blood Out Of Your Eyes
A violent top-down action game where momentum is everything. Tackle for Loss uses an NFL-style four-down system to keep you moving or dead.

Tackle For Loss throws you headfirst into a violent, top-down sprint through the underworld. Your daughter has been kidnapped, and like Liam Neeson's Taken, you use a very particular set of skills to get her back – skills acquired over many years as a bruised, broken, and haunted ex-Pro American Football player.

Your mind may be rattling a bit in that skull, but stay with me for a bit. The game's fast and brutal combat system is built around the NFL's four-down rule, limiting your moves. Success comes from studying the layout of the rooms ahead, planning your route, and committing to the drive. You clean up or die.

For me, the first indiegames to come to mind are Katana ZERO and APE OUT for their rhythm and brutality. Tackle For Loss seems to take a similar approach in turning every play into a fast, unforgiving puzzle that you hone to perfection with each attempt.

Every character in the game, including the main protagonist, will die in one hit, making every floor a high-stakes puzzle of speed and accuracy. Rapid restarts allow players to immediately get back into the action, honing their strategy for the ultimate run.

"I created Tackle for Loss because I love fast, aggressive action games that feel incredible in the hands," said developer Daniel Wichterich. “I wanted to create a game that captured the raw energy and violence of American football, but from a completely different angle.”

Tackle For Loss launches on the 5th of February, just days before the somewhat less violent Super Bowl. If that wait feels too long, a demo is available now. Better grab a clean helmet first.